This project has teeth - pun intended. It's a platformer like Braid, Limbo, Guacamele, etc. Hopefully we get ratings like those games too! The opportunity came as a chance to own a piece of the game - so if it sells well I'll get compensated - if it doesn't - I will have done a lot of work and learned a lot - been there before.The head of Xbox Chris Charla has said that indie games are the future of gaming and Xbox is really excited to support indie developers. We have a release date for this coming January so we have to stay on track developing each level, testing it, making tweaks, re-testing and so forth. We plan to release on Xbox, Playstation, PSVita, and STEAM...if it does well - iOS. The most rewarding thing for me is to be able to dream something up, draw it, bounce it off the team members, tweak it, render it, hand it off to the developers and see it in the game. I'll keep adding updates from time to time as we progress.